Sunday, November 7, 2010

From my note (PRT)

Please let me know if something is wrong.

PRT
* [001]PRT (Japanese)
- http://www.pyramid-inc.net/technical/index.php
- explanation of :http://journal.mycom.co.jp/articles/2006/09/23/cedec4/(Japanese)

* [002]Spherical Harmonic Lighting: The Gritty Details
http://www.research.scea.com/gdc2003/spherical-harmonic-lighting.html
- [001] says read this for docs about SH Rotation.

* [003]All-frequency precomputed radiance transfer using spherical radial basis functions and clustered tensor approximation
- http://www.cis.nctu.edu.tw/~gis91812/
- Tsai, Yu-Ting and Shih, Zen-Chung.
- Proceedings of ACM SIGGRAPH 2006, pp. 967-976, 2006.
- SRBF for PRT. Half read.

* [004]All-Frequency Precomputed Radiance Transfer for Glossy Objects
- Read for [003]. Uses PRT for glossy materials by high compression with a combination of wavelet, CPCA, BRDF factorization

* [005]All Frequency Shadows Using Non linear Wavelet Lighting Approximation
- Read for [003] [004]Uses wavelet for PRT.

* [006]Matrix Radiance Transfer
- Read for [003] [004]. Uses CPCA.

* [007]Interactive Rendering with Arbitrary BRDFs using Separable Approximations
- Read for [004]. BRDF factorization。

* [008]Nonstationary Wavelets on them-Sphere for Scattered Data
- [003] says detailed explanation for SRBF convolution, i.e. spherical sigular integral. Haven't read.

* [009]Triple Product Wavelet Integrals for. All-Frequency Relighting
- [003]Referenced. Came after[005]. Haven't read.

* [010]Is There Anything Comparable to Spherical Harmonics But Simpler?
- http://www.cse.cuhk.edu.hk/~ttwong/papers/srbf/srbf.html
- srbf.pps http://appsrv.cse.cuhk.edu.hk/~ttwong/cgi-bin/paper-download/download.cgi?path=srbf&dl=srbf.pps
- Good document of SRBF for PRT.
- Probabably the base of this is "An RBF-based Image Compression Method for Image-based Rendering" written by the same author. Couldn't find on the web.

* [011]
- Stupid Spherical Harmonics (SH) Tricks
- SH (and PRT?) document by Sloan. Notes on Zonal harmonics.
- Haven't read

* [012]
- Nonstationary Wavelets on the m-Sphere for Scattered Data
- Francis J. Narcowich, Joseph D.Ward
- [003] referenced for spherical functionのconvolution

* [013]
- An Efficient Representation for Irradiance Environment Maps
- For test implementation in Nuke

* [014]
- On the Relationship between Radiance and Irradiance: Determining the illumination from images of a convex Lambertian object
- [013] referenced.


* [100]Hierarchical RBF
- http://en.wikipedia.org/wiki/Hierarchical_RBF
- Looks model generation from a point cloud, haven't read.

* [101]Cinematic Wavelet Lighting
- www.pyramid-inc.net/technical/rd_file/wavelet_jp.pdf(Japanese)
- Pyramid published at CEDEC2004

* [102]Wavelet Lighting(Japanese)
- www.pyramid-inc.net/technical/rd_file/wavelet_jp.pdf
- Comes with [101]

* [200]
- All-Frequency Relighting of Non-Diffuse Objects
- Haven't red, looks famous.
- Simpler than [004], fast

No comments: