Sunday, June 17, 2012

Hand editing pouring water

Again from my friends project.
It shows how the tool lets you hand edit water pouring into a wine glass.
He says it was a 5 minutes work. Nice usage example.

http://www.facebook.com/sparta.project

You can see the result first, and the tool being used at 0:55.
The number of particles are still low and it looks blobby but you can imagine how the tool can be used and be evolved.

Wine Video from lyouta on Vimeo.


1) Simulate liquid by nParticle
2) Exports BIN files
3) Edit BIN files by Sparta
4) Import BIN files as Maya Particle
5) Connect Maya Particle to nParticle
6) Polygonize liquid
7) Render liquid



 By the way it succeeded in cloud funding today. Congrats.



Espresso Machine!

Finally I bought  one for myself. I'd been telling my friends to buy one since it's kind of big and expensive and it was best to have one at my friends apartment, but recent ones are smaller and cheaper than before.

Buy the way I started working at a CG production again. It's good to be in the CG world.



Espresso machine and cow tit cup

Sunday, May 20, 2012

Annular Solar Eclipse

6.44 Still bright outside.

















7:03



Tuesday, May 8, 2012

Sparta Project (Sculpting particles update)

Updated info for the previous entry. Now it's under crowd funding.

It's crowd funding page
http://camp-fire.jp/projects/view/237
(It accepts funding from overseas: see Sparta Project Is Inviting Your Help for more details)

Project's facebook page
https://www.facebook.com/sparta.project

A web news by a Japanese CG magazine.
http://cgworld.jp/flashnews/software/sparta-project.html
(Click "Translate" for google translation)

Tuesday, March 13, 2012

Sculpting particles

This is a tool a friend of mine is making right now.

How to Make Fireball from lyouta on Vimeo.


Fun.

Sunday, March 11, 2012

Please ignore my Google+ invitation if you have received one from me

That's the one Google+ has sent without confirmation when I classified your mail address in my account. Google+ is good, but this design sucks.

Tuesday, February 28, 2012